Breathing Styles

Wind Breathing - Project Slayers 2 Wiki

Unlock route, move list and the mid-range playstyle that makes Wind Breathing a strong all-rounder.

2026/9/25
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Overview

Wind Breathing is one of the eight Slayer styles live at launch, sitting between the forgiving pressure of Water Breathing and the burst of Thunder Breathing. Its wide sweeping cuts cover a generous arc, and the kit keeps enough movement to reset spacing, which makes it a comfortable all-rounder in both open-world PvE and duels.

Unlocking it is mostly a route check. The trainer stands on a platform surrounded by water in the snowy region, near the bear village, and every trainer gate in the launch build asks for level 25, 5,000 Wen, 30 Demon Horns and 5 Beast Cores. The breathing trainer locations page maps the approach.

Style slot:Mid-range all-rounder
Trainer location:Water-ringed platform, snowy region
Unlock gate:Level 25, 5,000 Wen, 30 Demon Horns, 5 Beast Cores
Signature katana:Wind Katana (Saneri, 5% drop)
Movement skill:Wall Climb recommended

Wind Breathing in Motion

The fastest way to judge a style is to watch it played, and this showcase walks through every breathing trainer location in the release build, Wind included. Use it before you commit your first skill points, because the climb to the snowy platform is easier to route once you have seen the landmarks.

How to Unlock Wind Breathing

The gate itself is simple, but the materials take real time. Demon Horns and Beast Cores are night-time drops from demons in caves and the open world, so start farming long before you plan the trip. Bank the Wen, learn Wall Climb, then follow the route in the breathing unlock locations guide.

Wind's trainer is not hidden behind a boss or a quest chain, so the trip is about movement and stamina rather than combat. Keep a lantern for the night farm, bring enough healing for the snowy climb on the world map, and treat the 5,000 Wen fee as the last thing you pay.

1

Reach level 25

Run the early quest chain around Windy Peak and Bamboo Grove until your character level hits 25, the floor every breathing trainer asks for.

2

Farm 30 Demon Horns and 5 Beast Cores

Both are night-time drops from demons in caves and the open world, so run looping routes rather than camping a single spawn point.

3

Save 5,000 Wen

Quest rewards and sold junk add up quickly, and the launch-build trainer gate lists 5,000 Wen alongside the material cost.

4

Learn Wall Climb

Wall Climb comes from the skill tree early on and turns vertical routes into short climbs instead of dead ends.

5

Climb to the water-ringed platform

Head into the snowy region near the bear village and follow the platform route to the Wind trainer to finish the unlock.

Wind is the cheapest style to route because no boss kill blocks it. Bring Wall Climb anyway, since the platform approach is vertical.

Wind Breathing Unlock Requirements

Every trainer in the release build shares one gate, but the material farm is what actually slows players down. The table below mirrors the launch-build walkthrough figures. If you want the fee covered before you start, pair this farm with a fast leveling route so quests pay for the trip.

RequirementValueWhere to get it
Level25Questing from Windy Peak and Bamboo Grove
Wen5,000Quest rewards and selling junk drops
Demon Horns30Night-time demon drops in caves and the open world
Beast Cores5Night-time demon drops in caves and the open world
Movement skillWall ClimbSkill tree, available early
Style typeMid-range breathing styleSlayer path, 8 styles at launch
The fee is the easy part. Demon Horns and Beast Cores only drop at night, so plan the farm around the in-game clock rather than paying for respawns.

What Wind Breathing Does Well

Wind's selling point is coverage. Wide arcs catch groups that would slip past a narrow single-target kit, and the same swings still land cleanly on bosses because the style keeps its damage front-loaded rather than split across long animations. That balance is why it sits comfortably in the middle of most breathing style rankings instead of the extremes.

The style also travels well. Between the movement options in the kit and the Wall Climb you already picked up for the trainer route, you can reposition around ledges and water instead of walking the long way, which matters on the snowy approach and in boss fights.

Finally, Wind has a clear upgrade path. Its dedicated katana drops from Saneri north of Nomay Village at roughly a five percent rate, and reforging later keeps that weapon relevant. Chase it once the rest of your progression route is settled.

Wide arcs

Broad sweeps that catch several enemies in one swing instead of one.

Spacing control

Enough mobility to break away and re-engage on your own terms.

Boss friendly

Front-loaded damage lands cleanly without long commitment animations.

Katana upgrade

The Wind Katana drops from Saneri at a five percent rate.

Wind is the safe middle pick. It is not the fastest style to maximise, but nothing in the unlock asks for a boss kill, which keeps the route open to new players.

Wind Playstyle and Combo Routes

In practice Wind plays as a spacing style. You open with a wide swing to catch a crowd, step out of the reply, then re-enter on your own timing. Against bosses this reads as a patient hit-and-run pattern, and the forgiving sweep hitboxes make Wind far less punishing than the narrow Serpent kit.

Skill points are the real decision. Every level grants points for the per-style tree, and weapon mastery levels separately, so maxing character level does not finish your moveset. Spend early points on the tools that keep you alive while the tree opens, then push damage once your weapon mastery catches up.

Wind Breathing Checklist

Treat the unlock as one chain rather than five separate chores. Knock out the level, the materials, the fee and the movement skill in the same play session, and the trip to the snowy platform becomes a short detour on your existing progression route.

  • Hit level 25 through the Windy Peak quest chain
  • Farm 30 Demon Horns and 5 Beast Cores at night
  • Save 5,000 Wen before visiting the trainer
  • Unlock Wall Climb in the skill tree
  • Climb to the water-ringed platform in the snowy region
FAQ

Frequently Asked Questions

Where is the Wind Breathing trainer in Project Slayers 2?

The trainer stands on a platform surrounded by water in the snowy region, near the bear village. Bring Wall Climb, because the approach is vertical and easiest to follow from the trainer location guide.

What level do you need for Wind Breathing?

Level 25. Every breathing trainer in the launch build uses the same level floor, so reaching 25 through the early quest chain unlocks the option for all eight styles.

What materials does the Wind trainer want?

The launch-build gate lists 30 Demon Horns and 5 Beast Cores plus 5,000 Wen. Horns and cores drop from demons at night, so farm both well before you travel to the snowy region.

Is Wind Breathing good for PvP?

It is a solid all-rounder rather than a specialist. Wide sweeps and easy disengages hold their own in duels, but burst assassins like Thunder still close fights faster when they land the opening hit.

What weapon does Wind Breathing use?

The Wind Katana, a boss drop from Saneri north of Nomay Village at roughly five percent. Reforging later upgrades it, and the weapon forging guide covers the material order.

Do I need Wall Climb for Wind Breathing?

It is strongly recommended. The trainer sits on a raised platform, and Wall Climb is the movement skill most trainer routes assume, so pick it up in the skill tree before making the trip.

Are Beast, Love or Flower Breathing in Project Slayers 2?

No. The launch build ships exactly eight styles: Water, Thunder, Wind, Flame, Stone, Insect, Serpent and Sound. Beast, Love and Flower kits shared online are community concepts, not playable launch styles, as the breathing styles overview explains.

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